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Fallout New Vegas Dual Wield Pistols: The Ultimate Weapon for Close-Range Combat



In Skyrim you can dual-wield just any One-Handed weapon or spell you can find. So it is totally possible for Bethesda to not only have dual-wielded weapons in Fallout 4 and 76, but also for them to mix ranged and melee weapons, as well as add reasonable restrictions to what can and can't be dual-wielded. Except when in Power Armor, then all bets are off. So why can't I dual-wield? I haven't even found mods for it.




fallout new vegas dual wield pistols




Fallout 4 doesn't make a distinction between one-handed and two-handed weapons. Fallout 76 does, but only for melee weapons. They could have made dual wielding work engine-wise, but it was probably a choice from a gameplay perspective.


It was a serious missed opportunity. By default you should have been able to dual-wield short barrelled pistol grip weapons and be able to increase your character's ability to dual-wield through the strength stat and power armour. Like if your wearing power armour and have 10 str then you can dual wield miniguns like in Timesplitters.


The Stealth Suit Mk II is very useful while wielding pistols for a variety of reasons. First, it's a medium armor piece, which is the ideal armor type for a pistol build since it's not too heavy, but still provides decent protection. Second, the Stealth Suit Mk II increases your stealth speed by 20 percent and your Sneak skill by 15 points simply for wearing it.


The Fast Shot perk increases your firing speed by 20 percent, which is perfect for a soldier wielding pistols. Additionally, the cost of Action Points in VATS will reduce by 20 percent. However, you'll also now have 20 percent less accuracy. 2ff7e9595c


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